The visuals can deceive people too much. 😂 I picked one faction just because their base was shining like sci-fi movie, they beat me like a child 😂. Since then I have been wise. Beautiful building does not save you at all.
I tried roleplay and I said I want to be a peaceful leader, the next thing people started attacking me for no reason. I quickly turned into a full dictator. That day I realized that our mood and environment control the gameplay. I don't even force identity again, I just play depending on how...
Early games are very interesting but late games are where you would confirm the authenticity of the game. Early games are based on hope, everybody is still at the stage of experimentations, but late game is a pure pressure. At least, you know what you are getting into.
To be honest, all these long AMA sessions sound nice but half the time they just brag with no real progress. Developers will promise heaven and earth, but the reality is a different story. As it is now, until I see a smooth gameplay on an average PC, I won't believe anything again.
I think we should not overhype this resurrection of games. Certain things are to remain in memories. Not every cancelled game is supposed to come back. EA is not also a saint, they will still find a way to monetize it again if any opportunity surfaces
Low-spec flight sims are almost extinct. Everything now are ultra graphics and they demand RTX card. I faced same issue, and ended up settling for older titles. This is exactly why I stopped chasing modern sims.
Reviews are not like it used to be. Half of them are sponsored . What worked for me was watching the raw gameplay. If it doesn't hook me in 10 minutes, then, it's not for me.
I feel the best RTS” argument has no ending at all 😂 . Some of those old games will not survive today without updates. I replayed one recently, the controls nearly frustrated me. But still, the depth is unmatched. I think there no single best, but there are different kings for different eras.
I don't fully agree because gamers never lose interest, they just move to where there is enjoyment. If RTS is interesting like before, people will never abandon it. If the devs can adapt, people will surely come back.
“Smart AI” in games are mostly marketing grammar. Once you play long enough, you will see say how they recycle their patterns. I also believe that too much of realism will annoy the players too.
I disagree a little. AoE IV is not as “straightforward” as people claimed. That game can stress you more than Total War. Everything is so fast, one mistake can cost you a lot. Total War at least gives you breathing space to plan. I tried both back-to-back one weekend, I nearly lost my sanity 😅.
I do not even trust all this “better AI” talk again. It's the same pattern with new packaging honestly. I’d rather have smarter mission design than fake “intelligent” enemies. I remember one game where devs brag about AI, after few matches I was able to decode everything. That's a waste of time.
StarCraft campaigns are good no doubt, but I still feel some people underrate AoE campaigns too much. I grew up grinding those missions like my life depended on it 😅. The historical vibe hits differently to be honestly. Nostalgia aside, both are elite, it just depends on your taste honestly.
Those mobile strategy games are traps mostly. The ads will choke you. I downloaded one last week, before I even understand the gameplay, they have shown me like 6 ads 😒. I just uninstall it sharply. This is exactly why I stopped trusting Play Store ratings. Half of them are fake hype.
I actually feel starting “too simple” can spoil your mindset. Not everybody needs baby steps. I tried that with a friend. I introduced him to a basic city builder, he got bored so quickly. When I moved him straight to something deeper, that’s when the interest came. Sometimes challenges can hook...
I would say AoE IV is not worth the stress if your system is not ready. I tried forcing it and my fan was making a huge noise 😅. I ended up going back to older editions and honestly I enjoyed it more.
I think RTS is actually losing its ground more than we think. It's not just about attention shift”, the developers do not want to invest in them again. RTS needs to evolve, not just depend on the old fans holding its memories.
Command & Conquer comeback can even flop if they are not careful. This is exactly why I stopped trusting most revivals. They kill the nostalgia plus the microtransactions thing. I was hyped for one remake before, the next thing was DLC everywhere.
XCOM is very challenging, no doubt, but people overhype it a little. Some of the “difficulty” is just bad luck disguised as strategy. You will lay your plans well, then RNG will just disgrace you 😅.
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