I remember when their games feel like an event. This is a reminder on how things that are very grounded could just fade away. EA is to be blamed too, but the truth is that studio has lost its direction long time ago.
I tried going back to play MMO , I nearly lose my sanity. 🤣Those games need time that adult life does not allow that again. Old MMO is very interesting because we have the time then. Now, even a 2 hours session is like a luxury.
Multiplayer Hogwarts sounds sweet but the issue of skins and microtransactions is the major problem here. I prefer a strong single player that is engaging. Not everything must turn to a social experience
I go straight to the settings first. And once I noticed that my fan has started to make noise, I quickly lower everything. After that, I will try to explore the game a little more and also check the controls.
That overpowered unit is a real problem. There was one RTS that I play before, once you stack like 4 heavy units, the game has already ended, no strategy again, you just spam and win. That's all! I dont enjoy that kind of thing. It makes everything predictable and boring.
RNG can be very annoying. I won't lie. It's even worse when it starts deciding everything. I remember one match where I planned to attack, one random nonsense just scattered everything. Because of that, I close the game immediately.
Mine is the opposite. In the early part of the game I rush, but later I calm down. There was a time I rushed to attack very early, I felt like a genius, I mismanaged my resources and everything scattered. Since then I make sure to reduce the speed because one mistake in the late game can waste...
The hero unit is a scam sometimes. 😂 It makes it look like a movie, not a strategy. Strategy is suppose to be all about planning and coordination, not like one person fixing everything overnight.
The visuals can deceive people too much. 😂 I picked one faction just because their base was shining like sci-fi movie, they beat me like a child 😂. Since then I have been wise. Beautiful building does not save you at all.
I tried roleplay and I said I want to be a peaceful leader, the next thing people started attacking me for no reason. I quickly turned into a full dictator. That day I realized that our mood and environment control the gameplay. I don't even force identity again, I just play depending on how...
Early games are very interesting but late games are where you would confirm the authenticity of the game. Early games are based on hope, everybody is still at the stage of experimentations, but late game is a pure pressure. At least, you know what you are getting into.
To be honest, all these long AMA sessions sound nice but half the time they just brag with no real progress. Developers will promise heaven and earth, but the reality is a different story. As it is now, until I see a smooth gameplay on an average PC, I won't believe anything again.
I think we should not overhype this resurrection of games. Certain things are to remain in memories. Not every cancelled game is supposed to come back. EA is not also a saint, they will still find a way to monetize it again if any opportunity surfaces
Low-spec flight sims are almost extinct. Everything now are ultra graphics and they demand RTX card. I faced same issue, and ended up settling for older titles. This is exactly why I stopped chasing modern sims.
Reviews are not like it used to be. Half of them are sponsored . What worked for me was watching the raw gameplay. If it doesn't hook me in 10 minutes, then, it's not for me.
I feel the best RTS” argument has no ending at all 😂 . Some of those old games will not survive today without updates. I replayed one recently, the controls nearly frustrated me. But still, the depth is unmatched. I think there no single best, but there are different kings for different eras.
I don't fully agree because gamers never lose interest, they just move to where there is enjoyment. If RTS is interesting like before, people will never abandon it. If the devs can adapt, people will surely come back.
“Smart AI” in games are mostly marketing grammar. Once you play long enough, you will see say how they recycle their patterns. I also believe that too much of realism will annoy the players too.
I disagree a little. AoE IV is not as “straightforward” as people claimed. That game can stress you more than Total War. Everything is so fast, one mistake can cost you a lot. Total War at least gives you breathing space to plan. I tried both back-to-back one weekend, I nearly lost my sanity 😅.
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