He Is Coming throws you into a three-day survival cycle with no breaks. Day one and two, you scavenge gear and fight off ambushes. Day three, one of 30+ bosses comes for you specifically. Kill it, then immediately start preparing for the next threat.
This first look examines the core mechanics, what makes it different from other roguelite autobattlers, and whether the pressure-cooker design works. Turn-based combat meets heavy build optimization with permanent consequences for bad choices.
If you want a roguelite that doesn't coddle you, this deserves your attention.
This first look examines the core mechanics, what makes it different from other roguelite autobattlers, and whether the pressure-cooker design works. Turn-based combat meets heavy build optimization with permanent consequences for bad choices.
If you want a roguelite that doesn't coddle you, this deserves your attention.