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Al

Hello, I'm Al
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Falling Frontier Dev Update: Combat Overview

Hi all, I wanted to take some time to give you a preview of what combat will look like in Falling Frontier. If you happened to read my development update from November, you know that the combat system has gotten a lot of development attention, and has moved from an arcade style system to a simulated system, complete with munitions firing, explosions, and ships breaking apart.

As it exists now, Falling Frontier’s combat is broken up into what I would define as 4 distinct phases. These phases are all being played out in real time, and what determines the phase you’re in will be a mix of information, distance, and armament. Here’s a general breakdown of what each phase looks like and what you can expect to see.

 
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