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News A New World Expansion Hits Total War: EMPIRE Mobile on September 18

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Al

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Total War: EMPIRE Mobile is getting a new expansion, A New World, on September 18. It adds 44 factions, new campaigns, expanded units, and more naval options, bringing the total playable factions to 55. Minor nations are less of a paperweight now, and the balance changes actually affect how late-game campaigns play out.

The Grand Campaign now lets you play every non-rebel faction, including the US, Mughal Empire, Gran Colombia, and the Barbary States. Unit rosters are bigger, and naval combat changes with 14 new ships, from dhows to the 140-gun Santísima Trinidad. It won’t fix every problem with EMPIRE’s pacing, but naval late-game is less of a grind.

There are two new campaigns. The Late Start Campaign kicks off in 1783, putting you in the Age of Revolution where advanced empires scramble to hold colonies. Warpath ports the original desktop DLC to mobile, with five Native American factions in a single-theatre setup. Both campaigns extend playtime, but don’t expect them to reinvent strategy; the main impact is in balance adjustments that make minor factions slightly more viable.

The expansion will cost $6.99 / £4.99 / €6.49 as an in-app purchase. Total War: EMPIRE is already out on iOS and Android.
 
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