Mine was Civilization IV. Whenever I play that game, the loading screen still gives me flashbacks. Back in the day, I was addicted to it. I played that gave virtually everyday. Which title first make you ignore calls from your own mom?🤣
Seriously, enjoying RTS does not depend on your clicking speed at all but it depends on strategic thinking. I play at my own pace, one hand on mouse, the other holding a chilled coke. 🤣The slower titles let me plan without panicking.
Discipline and morale mechanics in tactical games add some layer that pure firepower does not match. I was reading that dev diary on my phone and the concept makes sense for both medieval and modern settings.
PS5 players finally getting Indiana Jones is a good news for those who waited. If the performance stays very solid and bugs stay away, it's worth the wait.
I remember getting lost in Skyrim once, I was completely immersed but for me to live there? I am very afraid of the dragons. Even the fantasy escape feels temporary to me.
I have looked left and right, Age of Empires II balance is still unmatched after all these years. I fired it up last weekend and it still slaps unlike the new RTS titles that are busy chasing flashy graphics but forget strategic depth.
Adapting Part II is actually a delicate task because the fans are already used to the story. I replayed the game recently and I noticed that the emotional weight is going to be very hard to translate to the screen. But if showrunners could respect the source while making those smart changes for...
Streaming platforms cutting their projects early is not a surprise to me at all. I have seen three promising shows vanish before filming. The budget talks killed them. Tomb Raider could work if writers focus on what is more important, not just action set pieces.
Rebooting Threads is a risky move when original power was its raw. If the new version softens the message, it could fail, but if they keep the originality while they expand the scope, it could hit harder.
Weekly drops build real anticipation. It's not how we use to rush to finish. I remember waiting for Last of Us episodes, the anticipation was crazy. Binge-watching is a luxury as it can drain your wallet very quickly. But waiting for the weekend gives time to save, even to rewatch key scenes.
AI allies are enemies in disguise 😅 . They will hoard resources like politician and when fights start, they will vanish. One AI left me to die in the middle of the fight. Since then I treat them like a background noise.
Give me an elite any day. I hate managing crowds. Plenty of weak units can be very stressful. I prefer small and strong squad that I could control perfectly. I prefer quality over quantity.
Music is sweet but it's a trap 😅 I’ve lost too many matches because I was listening to music. And whenever I switched off the music, my gameplay improved instantly. But the silence can make things too dry too.
It has happened to me severally. I would say “just 5 mins” next thing it's 3am. The next day you would be so tired and weak to go to work. It's funny and pathetic at the same time.
The deep tech tree is nice until it turned into a deep confusion😅 I opened one game like that, I just close it immediately. Also, the simple ones can also bore you fast. Balance is the key but it's a pity that the devs don't always get it right.
I still remember one mission like yesterday, everything was perfect then boom one mistake wiped me out. I just stare at the screen like someone who lost a bet 😂. That pain is so much worse. I even turned off my computer that day. I didn't touch the game for like 3 days.
You just touch my pain point. These devs are just too stubborn. I’ve seen one game with perfect economy but useless combat, another with crazy battles but zero planning. If they are combined, it would be perfect. If they can swallow their pride and merge ideas, we would have gotten one...
That “unit ready” sound can enter your soul for real, especially late at night when everywhere is quiet. Those small sounds carries some weight even more than graphics sometimes.
Infinite resources is never a strategy. I remember one match I had my last resources, and when the enemy is coming to attack, my heart beats like it's real. That feeling is not there when everything is unlimited. That's the beauty of the game.
Skirmish is my peace honestly. Playing humans sometimes feels stressful and there is no breathing space 😂. With skirmish I can chill, sip my coffee and plan well. Sometimes, I just want control, not adrenaline rush.
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