I prefer normal game speed. Fast speed looks cool when streamers are doing it, but me? I want to actually understand what is happening. One second you're building troops, next second your entire base has disappeared, I don't like that. I like planning, scouting and enjoying the battle.
I checked one old hard drive this afternoon and saw my Command & Conquer: Generals folder. If you tell me to pick only one RTS forever, it's got to be Generals straight. Those old game still gives better entertainment than some new releases costing serious money.
I watched some RTS gameplay and I think automated scouting is actually good for beginners. Not everyone has the energy to monitor twenty things at once. Some people are still learning about the unit counters and base building.
I still lean towards classic RTS. Grand strategy games are impressive. One wrong click and you've started a crisis somewhere. Classic RTS gets straight to the action. Build base, gather resources, attack enemy. It's quite simple but addictive.
I was watching a trailer and realized something. The first thing i check isn't the graphics. I immediately look at actual gameplay. A trailer can look like a Hollywood movie then the game itself feels empty after playing for an hour. Show me how units move. Show me combat. Show me strategy...
I was watching a trailer and realized something. The first thing i check isn't the graphics. I immediately look at actual gameplay. A trailer can look like a Hollywood movie then the game itself feels empty after playing for an hour. Show me how units move. Show me combat. Show me strategy...
I've been seeing people say RTS is dead again. Honestly, people have been saying that for years. To me, the genre isn't dying. It's just changing. The same way people stopped buying certain things but still spent money elsewhere. That is how gaming trends move around. The problem is that many...
I was checking one forum thread and it got me thinking. Some gaming communities are actually the reason people stay with a game for years. So, I respect communities that help new players instead of mocking them immediately. Nothing kills your interest faster than asking one question and...
I was on a long bus ride yesterday and decided to try a gaming podcast for the first time. Honestly, I didn't expect to enjoy it that much. Listening to people break down strategies, game balance and old gaming stories felt so interesting. The only issue is when some hosts start sounding like...
I think the indie developers deserve more respect. Some indie RTS games have given me more fun than the expensive titles everybody hypes online. What impresses me is how creative these smaller teams can be. They actually try weird ideas instead of copying each other. The big studios have the...
Why did developers reduce co-op campaigns so much? Not everybody wants to spend every evening getting destroyed by strangers online. Sometimes you just want to team up, laugh at every mistakes and complete missions together. Those are the memories that actually last. Meanwhile the game...
RTS games stress people because there's never any break. You're building, defending, scouting, attacking all at once. Just a little distraction can wipe your whole base off. Strictly speaking, some RTS games require more concentration than the actual work. Maybe that's why plenty of people run...
To be honest, unit cap is necessary. Without it, some people would just spam endless tanks until the whole map starts lagging. I remember one old match where the battlefield became so crowded and my laptop fan started sounding so loud. 😂.Still, i hate when the cap is too low. But to be fair...
I still prefer cartoony RTS games more than realistic military ones. Games like Red Alert 2 had pure personality. Crazy units, funny voice lines, colorful explosions. Realistic military games are cool but sometimes they take themselves too seriously. Cartoony RTS games age better too honestly...
My favorite way to humiliate AI opponents is trapping them with walls and choke points. Watching computer units keep marching into the same useless death zone gives me the happiness i can't explain. Especially in older RTS games where the AI refuses to adapt properly.
Most people just focus on building huge armies without checking what the enemy is even doing. I learned this the hard way during Age of Empires match some years ago. A friend was quietly massing cavalry while i was there feeling like tactical genius. But now? I scout constantly.
Some of my sweetest RTS wins came from matches I already mentally surrendered. There was a day in StarCraft II, my economy was dead, my units was finished, and I was already typing “gg” in my head. Next thing, the opponent became overconfident and walked straight into my hidden defenses 😂...
Some of my sweetest RTS wins came from matches I already mentally surrendered. There was a day in StarCraft II, my economy was dead, my units was finished, and I was already typing “gg” in my head. Next thing, the opponent became overconfident and walked straight into my hidden defenses 😂...
It was one crazy Supreme Commander match where every base kept rebuilding after destruction. By the end, the map looked like an abandoned scrapyard. The painful part was that I still lost after all that suffering 😂
Do you think people actually remember units individually? Once the battle starts everybody becomes expendable. There’s always that one elite tank or hero unit you start protecting at all cost. I remember one sniper in Company of Heroes surviving almost the entire match and I became emotionally...
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