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  1. blitzmaster_84

    General Which RTS games do you think should make a comeback?

    This Generals comeback talk is tiring truly. We need to face reality 😅, some games belong to their time. if they bring it now, people will still complain. It's better they create new IP that is fresh than forcing old names that would disappoint.
  2. blitzmaster_84

    News Falling Frontier - Close Combat

    I don't believe that every RTS games should be challenging. Once a game is too detailed, casual players will just bounce. I tried one “deep” space game before, spent 20 mins just setting up before the first fight. All that realism is just a waste of effort.
  3. blitzmaster_84

    News March of Giants Enters Closed Alpha September 2, 2025

    I tried mixing two genres before, but it was tiring. You would want to control the hero, manage army, think about the strategy. All of that at once can be overwhelming. Not every player can multitask.
  4. blitzmaster_84

    General Broken Arrow Review Bombing Over SEAD Ban Drama Is a Mess – Here's What Happened

    I think the gamers are right. That's the only power they have to nail the developers. If devs mess up, reviews is the only language they understand. Yes, I understand that some people overdo it, but without that pressure, many devs will not fix anything.
  5. blitzmaster_84

    General Moduwar Launches into Early Access – June 3

    Most of the developers are busy chasing originality, they forgot that the gameplay must make sense. I prefer games with nice gameplay and familiar system that works.
  6. blitzmaster_84

    General STRATEGOS | ANNOUNCEMENT TRAILER | CRITICAL MOVES

    Thousands of units are not always interesting. The smaller battles are more tactical at times. Too many units can just turn into a serious confusion,
  7. blitzmaster_84

    General How did you play the StarCraft II campaigns?

    It's not by force to follow the order like it's a textbook 😂. Sometimes starting from the middle even makes you more curious. Gaming is suppose to be flexible and fun. Not a chore.
  8. blitzmaster_84

    General Falling Frontier

    Too much realism kills the enjoyment. You could spend 30 minutes arranging your supplies and one little mistake could spoil everything. Games are suppose to give you an escape, not to add another level of pressure.
  9. blitzmaster_84

    General Sanctuary: Shattered Sun

    Sometimes, the devs would add certain features just to look smart and at the end, it's a confusion. Strategy doesn't always have to be complicated
  10. blitzmaster_84

    Mods C&C Steam Workshop Support & Source Code

    Giving community the source code is not always a blessing. I remembered the mod I install sometimes ago and it spoiled my save file. Sometimes the devs need control, not full freedom. If everybody start tweaking the core of the systems, the balance will disappear.
  11. blitzmaster_84

    General Which Upcoming RTS Has You Most Excited?

    Sometimes it's the simple RTS game that you just build and fight is where the real fun is. Everything must not be too challenging. So, just give me a fast-paced action, I’m ok. Those styles that makes you overthink can push casual players away.
  12. blitzmaster_84

    General Rate the Last Movie You Saw at the Cinema

    I’ve had that same experience, you pay, sit down, expect something great, then the movie just feels rushed..These days, many films focus more on hype than proper storytelling..If the story is not strong enough, no amount of visuals can save it. That’s why a lot of people are becoming more...
  13. blitzmaster_84

    General Death Stranding Movie Reportedly Finds a Director

    😂 You actually say the truth. The game Death Stranding itself is already abstract, so turning that into a movie won’t be easy..If they oversimplify it, it will lose its uniqueness. If they keep it too complex, many people won’t understand it. So, you can see how difficult it is.
  14. blitzmaster_84

    General Underrated Gems You Think Everyone Should See

    Some of the best films I’ve seen do not even have big promotion. They were just random discovery, and boom, the story is tight, the acting is clean, everything just flows. I think when the budget is low, they focus more on storytelling instead of just visuals and hype.
  15. blitzmaster_84

    General What Movie Are You Really Looking Forward To?

    I understand you 100% 😅. The hype has taught many of us lesson. These days I don’t even get excited like before. Trailers can be very misleading, they will show you all the best parts, then when you watch the full movie, it just feels empty..Now, I’m more like you. I wait small, check real...
  16. blitzmaster_84

    General Star Wars Horror TV Project?

    Yeah this idea actually has potential, but I think execution will actually decide everything. The Star Wars universe already has dark corners if you think about it. The abandoned planets, unknown creatures, even the force itself can be scary if they explore it well.
  17. blitzmaster_84

    General Star Wars or Star Trek?

    I agree that Star Wars has more cultural impact. But if we’re talking depth and philosophy, Star Trek actually goes deeper in some areas. So it depends on what you value which is either popularity or depth.
  18. blitzmaster_84

    General eXplorminate under new ownership!

    You said it perfectly, it can go either way. Sometimes new ownership brings fresh ideas and structure, but other times they lose what made the platform special in the first place. The risky part is when they try to change too fast. That’s when loyal users start noticing the drop in quality.
  19. blitzmaster_84

    Podcasts What Other Podcasts Do You Listen To?

    Same here honestly, there is no time again like before. I used to enjoy long gaming podcasts because of the analysis, but now if it’s too long, I don’t even start it. Attention spans are not just the same again. I think shorter, more focused discussions work better now.
  20. blitzmaster_84

    General What’s the Most Satisfying City You’ve Ever Built?

    I can relate to that crash story too well. One time I was playing Cities: Skylines, everything was smooth, the traffic was flowing, the next thing one small mistake just scattered everything. That’s why when you finally build a stable city that can survive problems, it feels like a real achievement.
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